An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.
"https://storage.googleapis.com/cve-osv-conversion/osv-output/CVE-2020-14939.json"
[ { "events": [ { "introduced": "0" }, { "last_affected": "1.0-rc2" } ] } ]