CVE-2020-6016

Source
https://cve.org/CVERecord?id=CVE-2020-6016
Import Source
https://storage.googleapis.com/cve-osv-conversion/osv-output/CVE-2020-6016.json
JSON Data
https://api.osv.dev/v1/vulns/CVE-2020-6016
Published
2020-11-18T15:15:13.193Z
Modified
2026-03-02T08:00:12.461737Z
Severity
  • 9.8 (Critical) CVSS_V3 - CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H CVSS Calculator
Summary
[none]
Details

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

References

Affected packages

Git / github.com/valvesoftware/gamenetworkingsockets

Affected ranges

Type
GIT
Repo
https://github.com/valvesoftware/gamenetworkingsockets
Events
Introduced
0 Unknown introduced commit / All previous commits are affected
Fixed

Affected versions

1.*
1.0.0
v1.*
v1.1.0

Database specific

source
"https://storage.googleapis.com/cve-osv-conversion/osv-output/CVE-2020-6016.json"