MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, when parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. An attacker could intentionally crash a target program that uses MaterialX by sending a malicious MTLX file. This is fixed in version 1.39.3.
{
"cna_assigner": "GitHub_M",
"cwe_ids": [
"CWE-476"
],
"osv_generated_from": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2025/53xxx/CVE-2025-53011.json"
}{
"extracted_events": [
{
"range": [
{
"introduced": "1.39.2"
},
{
"fixed": "1.39.3"
}
],
"source": "AFFECTED_FIELD",
"strategy": "StringRangeExpression"
},
{
"range": [
{
"fixed": "7ac1c71de5187dc29793292b5a8dc6d784192ecf"
}
],
"source": "REFERENCES_COMMIT"
},
{
"original_tag": "v1.39.3",
"range": [
{
"fixed": "3b79bd735036dc96942836a9d076b6af3bd8fbdf"
}
],
"source": "REFERENCES_TAG"
}
]
}