vLLM is an inference and serving engine for large language models. Prior to 0.30.0, a caller can use the request-level media_io_kwargs field to select the GLMGA video backend and supply large values for the fps and max_frames options without a strict work ceiling. GLMGA constructs and deduplicates an attacker-sized pre-decode frame-index list, allowing a compact request and tiny valid video to consume disproportionate CPU time and memory in the shared media-loading executor. This issue is fixed in version 0.30.0.
{
"cna_assigner": "GitHub_M",
"cwe_ids": [
"CWE-400"
],
"osv_generated_from": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/105xxx/CVE-2026-105760.json"
}