Socket.IO enables bidirectional and low-latency communication for every platform. Prior to 4.2.7, 3.4.5, and 3.3.6, a specially crafted Socket.IO packet can make the server wait for a large number of binary attachments and buffer them, which can be exploited to make the server run out of memory. This vulnerability is fixed in 4.2.7, 3.4.5, and 3.3.6.
{
"cna_assigner": "GitHub_M",
"cwe_ids": [
"CWE-20",
"CWE-754"
],
"osv_generated_from": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/69xxx/CVE-2026-69185.json"
}{
"extracted_events": [
{
"range": [
{
"introduced": "0"
},
{
"fixed": "3.3.6"
}
],
"source": "AFFECTED_FIELD",
"strategy": "StringRangeExpression"
},
{
"range": [
{
"introduced": "3.4.0"
},
{
"fixed": "3.4.5"
}
],
"source": "AFFECTED_FIELD",
"strategy": "StringRangeExpression"
},
{
"range": [
{
"introduced": "4.0.0"
},
{
"fixed": "4.2.7"
}
],
"source": "AFFECTED_FIELD",
"strategy": "StringRangeExpression"
},
{
"range": [
{
"fixed": "7c6ef571a00656718e9e05e3b948fd1758b2a7b4"
}
],
"source": "REFERENCES_COMMIT"
},
{
"range": [
{
"fixed": "9c6323e5cde41bd75df3379b5fc9293664a5f240"
}
],
"source": "REFERENCES_COMMIT"
},
{
"range": [
{
"fixed": "ced94ffa3ac020a8f3c14eb98a3bf34acb14d291"
}
],
"source": "REFERENCES_COMMIT"
}
]
}