Scorched 3D 39.1 (bf) and earlier allows remote attackers to cause a denial of service (long loop and server hang) via a negative numplayers value that bypasses a signed check in ServerConnectHandler.cpp.
{ "urgency": "medium" }
"https://storage.googleapis.com/debian-osv/debian-cve-osv/DEBIAN-CVE-2005-3488.json"