A combination of bugs in node-opcua causes unlimited TCP socket accumulation (FIN-WAIT-2 state) during automatic reconnection, leading to memory exhaustion and eventual container/process crash (OOM kill). The issue is triggered by the default configuration (keepSessionAlive: true) when the OPC UA server has clock skew relative to the client.
Affected version: Tested on 2.169.0 (latest as of April 2026).
Bug #1 - ClientTCP_transport._on_ACK_response() uses socket.end() instead of socket.destroy()
File: node-opcua-transport/src/client_tcp_transport.ts, _on_ACK_response() method
When the HEL/ACK handshake fails during a reconnection attempt, the error handler calls socket.end():
if (err || !data) {
externalCallback(err || new Error("no data"));
if (this._socket) {
this._socket.end(); // <- sends TCP FIN, leaves socket in FIN-WAIT-2
}
}
socket.end() sends a TCP FIN and waits for the peer to close its side. If the peer doesn't respond (common with PLCs), the socket remains in FIN-WAIT-2 state indefinitely, leaking file descriptors and memory. During rapid reconnection cycles (triggered by Bug #2 below), every failed HEL/ACK creates a new leaked socket.
Bug #2 - ClientSessionKeepAliveManager._ping_server() treats BadInvalidTimestamp as network outage
File: node-opcua-client/src/client_session_keepalive_manager.ts, _ping_server() method
The keepalive manager reads Server.ServerStatus.CurrentTime on each ping cycle. If the server responds with BadInvalidTimestamp (because the client's RequestHeader.timestamp falls outside the server's tolerance window due to clock skew), the manager treats this as a fatal network error:
// Any error -> emit("failure") -> terminateConnection() -> forceConnectionBreak()
This triggers a full transport-level reconnection on every keepalive cycle (every keepAliveInterval ms). Combined with Bug #1, each reconnection attempt leaks one TCP socket in FIN-WAIT-2. Impact amplification: With keepAliveInterval: 3000 (3 seconds), the client leaks ~20 sockets/minute, ~1200/hour, exhausting resources in hours.
For Bug #1 (_on_ACK_response):
// Replace socket.end() with socket.destroy()
if (this._socket) {
this._socket.destroy();
}
For Bug #2 (_ping_server): Distinguish between transport-level errors (actual network outage) and application-level OPC UA status codes like BadInvalidTimestamp. The latter indicates the server is reachable and the session is alive - only the timestamp validation failed. The keepalive should not trigger reconnection.
Marco Velluso @Velluso velluso.marco64@gmail.com Requesting CVE assignment and credit as reporter upon fix publication.
{
"cwe_ids": [
"CWE-400"
],
"github_reviewed": true,
"github_reviewed_at": "2026-09-16T16:19:21Z",
"nvd_published_at": null,
"severity": "HIGH"
}