Some mathematical operations in cosmwasm-std use wrapping math instead of
panicking on overflow for very big numbers. This can lead to wrong calculations in contracts
that use these operations.
Affected functions:
Uint{256,512}::pow / Int{256,512}::powInt{256,512}::negAffected if overflow-checks = true is not set:
Uint{64,128}::pow / Int{64,128}::powInt{64,128}::neg{
"license": "CC0-1.0"
}