A denial of service flaw was found in the way the server component of Freeciv before 2.3.4 processed certain packets. A remote attacker could send a specially-crafted packet that, when processed would lead to memory exhaustion or excessive CPU consumption.
{
"availability": "No subscription required",
"binaries": [
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-client-extras"
},
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-client-gtk"
},
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-client-sdl"
},
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-client-xaw3d"
},
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-data"
},
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-server"
},
{
"binary_version": "2.4.2-1",
"binary_name": "freeciv-sound-standard"
}
]
}