The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
{ "binaries": [ { "binary_version": "0.6.2+dfsg-2", "binary_name": "teeworlds" }, { "binary_version": "0.6.2+dfsg-2", "binary_name": "teeworlds-data" }, { "binary_version": "0.6.2+dfsg-2", "binary_name": "teeworlds-server" } ] }
"https://github.com/canonical/ubuntu-security-notices/blob/main/osv/cve/2016/UBUNTU-CVE-2016-9400.json"