SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit3or4to3or4inversedrgb in video/SDLblitN.c via a crafted .BMP file.
{ "versions": [ { "introduced": "2.0.12" }, { "last_affected": "2.0.20" } ] }
"https://storage.googleapis.com/cve-osv-conversion/osv-output/CVE-2020-14410.json"
[ { "events": [ { "introduced": "0" }, { "last_affected": "9.0" } ] }, { "events": [ { "introduced": "0" }, { "last_affected": "33" } ] } ]